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ID | Project | Category | View Status | Date Submitted | Last Update | |
0000100 | Dwarf Fortress | Dwarf Mode -- Flows | public | 2010-04-01 23:05 | 2014-01-26 10:36 | |
Reporter | garanis | |||||
Assigned To | Footkerchief | |||||
Priority | normal | Severity | major | Reproducibility | always | |
Status | resolved | Resolution | no change required | |||
Platform | DF 30.01 | OS | Win | OS Version | ||
Product Version | ||||||
Target Version | Fixed in Version | |||||
Summary | 0000100: Water does not cool semi-molten rock | |||||
Description | Since water turns magma (molten rock) into obsidian, shouldn't water also solidify semi-molten rock that it contacts? | |||||
Steps To Reproduce | Dig way down to semi-molten rock. Pipe nice cool refreshing water down to this level and douse the rock. | |||||
Tags | Intentional/Expected?, water | |||||
Attached Files | ||||||
Notes | |
(0000116) garanis (reporter) 2010-04-01 23:06 |
Woo hoo 100th issue! Wait... i suppose this is an ignominious achievement... |
(0000183) Criptfeind (reporter) 2010-04-02 08:21 |
How is this major? |
(0000217) garanis (reporter) 2010-04-02 10:10 |
It's not. I wrote it late at night after an hour of building my masterpiece lava-tunneling contraption... That didn't work. So to answer your question, It was major to me at the time, but in retrospect it is a fairly minor bug. |
(0001034) Arni (reporter) 2010-04-05 01:45 |
I think it's not a bug. Rather it's that semi molten rock limits the depth, so that you cant just keep on digging down for ever. (Be happy with the 100 z levels ye've got. ;) ) |
(0001040) DoctorZuber (reporter) 2010-04-05 02:18 |
so... basically what you're saying here is... 1. leave a rock on a tile. 2. pour magma on the rock until it melts. 3. remove the magma (pumps) 4. add water (pumps again) 5. and watch the rock remain molten underwater? Or am I completely insane? It's a pretty complicated device to engineer up to prove/disprove a pretty obscure behavior. I'm honestly not even sure what would happen on this one back in 40d, let alone now. |
(0001047) king doom (reporter) 2010-04-05 04:29 |
Semi molten rock is something that can occur at any depth below a certain number of Z levels, I have chunks of the stuff at around lvl 50, out of 150. If there genuinely is no way through it, then it could cut a player off from large amounts of the map. |
(0001049) garanis (reporter) 2010-04-05 04:36 |
Well there's really no reason for it not to be tunnel-able, as it is only blocking you off from the HFS... If people want to tunnel through semi-molten rock instead of the happy blue stuff, they should be able to... |
Issue History | |||
Date Modified | Username | Field | Change |
2010-04-01 23:05 | garanis | New Issue | |
2010-04-01 23:06 | garanis | Note Added: 0000116 | |
2010-04-02 06:44 | Todestool | Tag Attached: water | |
2010-04-02 08:21 | Criptfeind | Note Added: 0000183 | |
2010-04-02 10:10 | garanis | Note Added: 0000217 | |
2010-04-05 01:45 | Arni | Note Added: 0001034 | |
2010-04-05 02:18 | DoctorZuber | Note Added: 0001040 | |
2010-04-05 02:32 | Symmetry | Tag Attached: surgery | |
2010-04-05 02:32 | Symmetry | Tag Detached: surgery | |
2010-04-05 04:29 | king doom | Note Added: 0001047 | |
2010-04-05 04:36 | garanis | Note Added: 0001049 | |
2010-04-29 13:37 | Footkerchief | Category | General => Dwarf Mode -- Flows |
2011-04-06 17:11 | Footkerchief | Tag Attached: Intentional/Expected? | |
2014-01-26 10:36 | Footkerchief | Status | new => resolved |
2014-01-26 10:36 | Footkerchief | Resolution | open => no change required |
2014-01-26 10:36 | Footkerchief | Assigned To | => Footkerchief |
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