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ID | Project | Category | View Status | Date Submitted | Last Update | |
0003318 | Dwarf Fortress | Adventure Mode -- Movement | public | 2010-09-26 09:15 | 2012-02-20 17:33 | |
Reporter | DarthCloakedDwarf | |||||
Assigned To | Footkerchief | |||||
Priority | low | Severity | trivial | Reproducibility | have not tried | |
Status | resolved | Resolution | no change required | |||
Platform | OS | OS Version | ||||
Product Version | 0.31.14 | |||||
Target Version | Fixed in Version | |||||
Summary | 0003318: "Prone" vulture doesn't fall | |||||
Description | Even though it is listed as "On the ground", this vulture "in a pool of blood" doesn't fall. I suspect this is related to the mid-air blood splatter bug. | |||||
Steps To Reproduce | Hit a vulture flying above your head hard enough to knock it prone. | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
Relationships | ||||||
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Notes | |
(0012997) DarthCloakedDwarf (reporter) 2010-09-26 09:16 |
Bug 0000666 was the one I was referencing. |
(0020303) Footkerchief (manager) 2012-02-20 17:33 |
This is expected behavior due to how the prone system currently works. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-09-26 09:15 | DarthCloakedDwarf | New Issue | |
2010-09-26 09:16 | DarthCloakedDwarf | Note Added: 0012997 | |
2012-02-20 17:33 | Footkerchief | Note Added: 0020303 | |
2012-02-20 17:33 | Footkerchief | Status | new => resolved |
2012-02-20 17:33 | Footkerchief | Resolution | open => no change required |
2012-02-20 17:33 | Footkerchief | Assigned To | => Footkerchief |
2012-02-21 07:59 | Footkerchief | Relationship added | has duplicate 0005364 |
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