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IDProjectCategoryView StatusDate SubmittedLast Update
0006115Dwarf FortressWorld Generation -- Generalpublic2012-07-21 06:322012-07-21 08:30
Reporterkwieland 
Assigned ToLogical2u 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusresolvedResolutionduplicate 
PlatformOSXOSOS Version
Product Version0.34.11 
Target VersionFixed in Version 
Summary0006115: Materials dependant on materials not available are not selected properly
DescriptionI generated a world without iron, as far as I can tell. The funny thing is there is still pig-iron and steel. I would think that steel and pig-iron would depend on there being iron found in the world.
Steps To Reproduce1. generate a world without iron producing stones.
2. trade for steel/pig iron items, but not iron
Additional InformationI've seen worlds without aluminum and other metals, this is the first time I've seen it without iron.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0003958new Some dwarf civilizations have access to steel without access to iron 

-  Notes
(0023307)
Logical2u (manager)
2012-07-21 08:30

Duplicate of 0003958 - it's due to how alloys are handled for civilizations.

- Issue History
Date Modified Username Field Change
2012-07-21 06:32 kwieland New Issue
2012-07-21 08:30 Logical2u Note Added: 0023307
2012-07-21 08:30 Logical2u Relationship added duplicate of 0003958
2012-07-21 08:30 Logical2u Status new => resolved
2012-07-21 08:30 Logical2u Resolution open => duplicate
2012-07-21 08:30 Logical2u Assigned To => Logical2u


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